Eurogamer Expo 2013 - Got Game?!
Playstation 4, Xbox one, VR, Indie games & a lonely Pikachu was just some of what was on offer at this years Eurogamer Expo.Most years I'm drawn to the Eurogamer to see some cool games I know I want in action, trying out some that I'm on the fence with, and hopefully be surprised by some title's I hadn't heard much about all the while having a damn good laugh with friends.
This year however there wasn't much on offer on the floor as previous years, mainly due to the fact the next gen from Sony and Microsoft are oh so close. So this year the big deal was trying out these two new systems. I'm not to bothered about the XBone due to their ass-hole launch details and non friendly consumer based strategy, so I grabbed my fast track pass for Sony and headed of to to try out the PS4 instead.
After giving my spair fast track to a guy on his own and explaining for 5 mins that it wasn't a joke, he really can come in right away and not cue for a week (The restoration in humanity was present in his eyes.. good feelings felt) I skipped in and jumped on anything with no cue so I could get a feel for the new controller! I was let down by the PS3 due to its crap bottom triggers, the new pad is familiar but with subtle trigger improvements (they could still make them more concave) and more pressure tactile buttons all over) The touch pad seemed cool and I'll be interested to see how that works, as with the light functionality on the pad. Health gets low, pad glows red is a key one for me, peripheral vision picking this up rather than glancing at the HUD in some intense battle for example.
I tried out some Indie title and also Assassin Creed 4, to which I was really surprised how cool the game is! (seriously I need to pick up the other 3 on the PS3 for my planed week of gaming) Other than that game wise, a lot of the Next Gen only titles weren't there which was a shame, but it was enough for me to be like, yeah Sony... you got my dolla still.
This year the Oculus Rift was on the floor. Now this I can't see me ever getting as I find 3D gimmicky and made for the sake of it. VR however interests me, but after trying the Rift I think it's still a few years away before we should think about consumer release. The reasons being: 1. It's to heavy, after 10 mins the ridge of my nose hurt... and the weight was noticeable 2. the resolution is to low, looked like I was looking at a 240p video on youtube! The great thing was it was amazingly immersive and also had a very low latency so I felt like I was really looking around. I really hope this has a future and it can progress to iron out the quirks as this is the best VR simulation to date.
Finally the indie section.. Love it here. Such a burst of creativity and enthusiasm just makes me smile! I got to meet a few devs and have a few laughs on great titles. Why this section is so small confuses me, there was space at the expo for this to be double in size! A few things to keep your eyes on are:
- Chroma The Game - Awesome light and colour based puzzle exploration game
- TeslaGrad - Great looking action puzzle platformer
- Fist of Awesome - Side scrolling 8bit time-travelling-lumberjack-em-up!
I also came across a lonely Pikachu...